Rendering
Rendering and Beyond
Blender comes with a powerful unbiased rendering engine that offers stunning ultra-realistic rendering.
Cycles
Cycles is Blender’s ray-trace based production render engine.
- Unidirectional path tracing with multiple importance sampling
- Multi-core CPU rendering with SIMD acceleration
- GPU rendering with NVidia CUDA & AMD OpenCL
- Multi-GPU support
- Unified rendering kernel for CPU and GPU
Real TimeNEW!
Thanks to the new EEVEE engine, the gap between offline and real-time rendering is being bridged! Previsualize Cycles shading with great accuracy in real time, in the viewport, and significantly speed up the shading and texturing process.
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